IDE & Debugging


New SkookumIDE Here we talk about the new Slate-based SkookumIDE, report bugs and answer questions!
Topic Replies Activity
Add scripting superpowers to other apps with the IDE command-line 2 July 6, 2015
About the IDE & Debugging category 1 March 17, 2015
WIP - Syntax Hightlight - VSCode 2 December 5, 2019
New members and classes 8 November 19, 2018
New Method Sometimes Loses Unsaved Changes 5 September 27, 2018
GameLib class member does not exist error (it does) 9 September 26, 2018
Press + to subclass 12 September 24, 2018
Overlay Feature Request 2 September 13, 2018
Search through all skookum scripts for any text related 9 September 13, 2018
Dev Console (Hint: It's amazing) 3 June 10, 2018
About Automated tests using SK 8 December 31, 2017
:sk: Output Buffer Blocks Compiling 4 December 16, 2017
Use class names as a filter when searching for members 2 October 24, 2017
Bracket group coloring 4 July 20, 2017
Overlays Question 6 July 17, 2017
IDE Ctrl+Tab Feature 3 July 13, 2017
Better IntelliSense windows? 2 June 26, 2017
Filter Class/function List in the IDE by Overlays? 8 June 23, 2017
"Inaccessible raw data members" (after asset rename) 2 June 23, 2017
Conditionally compiled code (assert / check) 8 June 17, 2017
In the debugger, can I get a variable's values by hovering over the code with the mouse? 2 June 16, 2017
Will "&aka annotation" work for autocomplete in future updates? 2 June 9, 2017
Incompatible Type IDE Message is Unspecific 5 March 17, 2017
Explanation of Overlays 3 March 5, 2017
Revamped SkookumIDE with new GUI 17 February 25, 2017
List of IDE Keyboard Shortcuts 3 February 23, 2017
Stale methods/co show in IDE after recompile all 6 February 14, 2017
[Resolved] &blueprint annotation seems broken 11 February 11, 2017
[Resolved] Build errors related to SkDebug.cpp 4 February 2, 2017
[Resolved] Endless Loop in IterateToNext After Recompile 12 January 31, 2017