Unreal Engine 4 Plugin


Releases Here is where new updates to the SkookumScript UE4 plugin are posted.
Topic Replies Activity
Get the SkookumScript UE4 Plugin! 4 July 9, 2015
About the Unreal Engine 4 Plugin category 1 February 14, 2015
Downloads - Get the latest SkoookumScript UE4 Plugin and demos

SkookumScript Unreal Engine 4 Plugin The SkookumScript plugin is published on the Unreal Engine Marketplace. If you are a new user, it is recommended that you install it via the Epic Games Launcher and then follow the se…

10 February 14, 2020
Backwards compatible? 5 December 31, 2019
UE 4.23 -- Mac? 2 December 22, 2019
New SkookumScript Github Home 2 December 5, 2019
4.23.1 Release 6 December 4, 2019
Initial 4.23 Support 2 September 16, 2019
[Solved] Will Skookum script 4.21 source work in 4.22? 11 June 30, 2019
Need Help "Removing SK" 6 June 16, 2019
4.21 Release 48 March 29, 2019
[Solved] What:skookumscript stuff to ignore when committing to UE4 fork 3 March 19, 2019
Migrating from SK : how to migrate coroutines? 5 January 25, 2019
Behavior Trees, AI, UE4 8 November 20, 2018
Data Tables 2 November 6, 2018
ID Name vs Label 25 November 4, 2018
:sk: Helpers Repo 17 October 15, 2018
Garbage collection or Actor lifecycle 3 September 30, 2018
I had to ask 10 August 30, 2018
How to set up a UE4 C++ project to work with SkookumScript 21 August 23, 2018
Is it possible for Sk blueprint-callable method to return multiple variables? 2 August 9, 2018
How to create Blueprint node input that is an Actor Class Reference? 1 July 20, 2018
Is it possible to generate the Project-Generated-BP folder from command line? 3 July 5, 2018
Best Way to Work With AnimNotify From SkookumScript 3 June 18, 2018
Why are some public methods missing? 3 April 26, 2018
3.0.5565 is here! Unreal Engine 4.19 now supported 6 April 26, 2018
Can I use skookumscript in ue4.19? 5 April 16, 2018
Source Control with SkookumScript UE4 w/C++ 13 April 13, 2018
Docs for 3rd party plugins 12 April 14, 2018
C++ USTRUCT and custom constructor 2 March 28, 2018