Unreal Engine 4 Plugin   Releases


Topic Replies Activity
New SkookumScript Github Home

The github repository for SkookumScript has changed. It is now home for good! :partying_face: All issue tracker items have been migrated but could not retain their original author, so if you rely on notifications from t…

2 December 5, 2019
SkookumScript Unreal Engine 4 plugin Beta Category 1 May 6, 2015
Backwards compatible? 5 December 31, 2019
UE 4.23 -- Mac? 2 December 22, 2019
4.23.1 Release 6 December 4, 2019
Initial 4.23 Support 2 September 16, 2019
[Solved] Will Skookum script 4.21 source work in 4.22? 11 June 30, 2019
4.21 Release 48 March 29, 2019
[Solved] What:skookumscript stuff to ignore when committing to UE4 fork 3 March 19, 2019
I had to ask 10 August 30, 2018
3.0.5565 is here! Unreal Engine 4.19 now supported 6 April 26, 2018
3.0.5546 is here: Parameter hints, the ultimate type inference and more 3 January 22, 2018
Hello 3.0.5093 with support for event dispatchers, delegates, Blueprint functions, custom events, name collision resolution and more! 13 January 11, 2018
Hello 3.0.5466! 4.18 support, new Find dialog for IDE and more 3 November 22, 2017
3.0.5279 is out! 4.17 support, new Project-Generated-BP overlay workflow and more 2 August 30, 2017
Minor update (P4 + GitHub only): Unreal Tournament support, tweaks and stability improvements 1 July 18, 2017
SkookumScript 3.0.4885 is out! 4.16 support, user defined enums and more! 1 June 1, 2017
Hello 3.0.4603! New dormant plugin mode, improved search for members and more 1 April 17, 2017
3.0.4462 is here! Lots of stability improvements and easier C++ project setup 2 April 6, 2017
3.0.4135 is here and it has the new SkookumIDE! 9 March 1, 2017
3.0.3991 Beta is out - SkookumScript Standard now officially Apache 2.0 licensed, new Object ID language feature! 1 February 14, 2017
4.15.0 Preview 1 is out and so is SkookumScript 3.0.3838! 4 January 20, 2017
Downloads - Get the latest SkoookumScript UE4 Plugin and demos 8 April 4, 2016
A new version of UE4 is out - and so is a new version of SkookumScript - Hello 3.0.3376! 1 October 16, 2016
3.0.3174 is here! 4.13.0 support plus 600 new auto-generated event coroutines and much faster compile times for C++ projects 1 September 16, 2016
3.0.3078 now up on the Marketplace! With a caveat though - please read 1 August 18, 2016
Unreal Engine 4.13 Preview 1 now supported! 1 August 17, 2016
3.0.2983 hot off the press - C++ projects now supported by engine plugin + FireBot, our brand new C++ project demo! 1 August 16, 2016
3.0.3078 now supports multiplayer and game DLL hotloading 2 August 11, 2016
Faster github cloning with "git lfs clone" 1 June 22, 2016