Hi, i almost finished the core of my game in c++ and i want to use SK for the rest of my project.
But i have a few questions.
In the Pro license tab, i see this:
Binary Runtime Pre-built binaries for Windows, Mac, Android, iOS, tvOS
I’m not entirely sure what does it means. Mainly, what if i want to develop a game for PS4, XboxOne or Nintendo Switch for example. What kind of limitations will i have?
Also, i hope this is not too much to ask but what are the best posts in the forum to learn SK from zero to hero, mainly a good way to make code that can be easily ported to other projects? Actually i would gladly pay for an online course of SK in Udemy or something like that.